Hierarchy

Constructors

Properties

backend: undefined | SharedObject
curRank: number = -1
disposedStacks: any
isAnnotation: boolean = true
isTransparent: undefined | boolean
layerChanged: NullarySignal = ...
layerChunkProgressInfo: LayerChunkProgressInfo = ...
messages: MessageList = ...
redrawNeeded: NullarySignal = ...
refCount: number = 1
renderScaleHistogram: RenderScaleHistogram
role: RenderLayerRole = RenderLayerRole.DATA
userLayer: undefined | UserLayer
wasDisposed: undefined | boolean

Accessors

Methods

  • Parameters

    • _x: Float32Array

    Returns any

  • Parameters

    • _action: string

    Returns void

  • Returns void

  • Type Parameters

    • T extends {
          cancel: (() => void);
      }

    Parameters

    • cancellable: T

    Returns T

  • Type Parameters

    Parameters

    • f: T

    Returns T

  • Transform the stored pickedValue and offset associated with the retrieved pick ID into the actual value.

    Parameters

    Returns undefined | string

  • Transform the stored pickedValue and offset associated with the retrieved pick ID into the actual value.

    Parameters

    Returns any

  • Type Parameters

    Parameters

    • f: T

    Returns T

  • Optionally updates the mouse state based on the retrived pick information. This might snap the 3-d position to the center of the picked point.

    Parameters

    Returns void

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