Private
nextPrivate
pickPrivate
renderPrivate
valuesThis contains 3 consecutive values, specifying (startPickID, low, high), for each registered entry. startPickID specifies the first uint32 pick ID corresponding to the entry. low and high specify two additional numbers associated with the entry.
Set the object state according to the specified pick ID.
Generated using TypeDoc
This specifies the render layer corresponding to each registered entry.