Type Parameters

Hierarchy

Constructors

Properties

backend: SharedObject
curRank: number = -1
disposedStacks: any
isAnnotation: boolean = true
layerChanged: NullarySignal = ...
layerChunkProgressInfo: LayerChunkProgressInfo = ...
messages: MessageList = ...
redrawNeeded: NullarySignal = ...
refCount: number = 1
renderScaleHistogram: RenderScaleHistogram
renderScaleTarget: WatchableValueInterface<number>
role: RenderLayerRole = RenderLayerRole.DATA
userLayer: undefined | UserLayer
wasDisposed: undefined | boolean
wireFrameRenderHelper: {
    defineShader(builder: ShaderBuilder): void;
    draw(shader: ShaderProgram, tsource: TransformedSource<SliceViewRenderLayer, SliceViewChunkSource<SliceViewChunkSpecification<Uint32Array | Float32Array>>>, projectionParameters: SliceViewProjectionParameters): void;
    initialize(shader: ShaderProgram, projectionParameters: SliceViewProjectionParameters): void;
} = ...

Type declaration

wireFrameShaderGetter: ParameterizedContextDependentShaderGetter<ShaderModule, undefined, undefined> = ...

Accessors

Methods

  • Parameters

    • _x: Float32Array

    Returns any

  • Parameters

    • _action: string

    Returns void

  • Type Parameters

    • T extends {
          cancel: (() => void);
      }

    Parameters

    • cancellable: T

    Returns T

  • Transform the stored pickedValue and offset associated with the retrieved pick ID into the actual value.

    Parameters

    Returns undefined | string

  • Transform the stored pickedValue and offset associated with the retrieved pick ID into the actual value.

    Parameters

    Returns any

  • Optionally updates the mouse state based on the retrived pick information. This might snap the 3-d position to the center of the picked point.

    Parameters

    Returns void

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