Properties
displayDimensionRenderInfo
globalPosition
globalPosition: Float32Array = kEmptyFloat32Vec
height
height: number = 0
invViewMatrix
inv
View
Matrix
: mat4 = ...
invViewProjectionMat
inv
View
Projection
Mat
: mat4 = ...
logicalHeight
logicalHeight: number = 0
logicalWidth
logicalWidth: number = 0
projectionMat
projection
Mat
: mat4 = ...
viewProjectionMat
view
Projection
Mat
: mat4 = ...
visibleHeightFraction
visibleHeightFraction: number = 0
visibleLeftFraction
visibleLeftFraction: number = 0
visibleTopFraction
visibleTopFraction: number = 0
visibleWidthFraction
visibleWidthFraction: number = 0
Global position.